home *** CD-ROM | disk | FTP | other *** search
- Version - 1.30 8th September 1998
- \¯¯¯\ \¯¯¯\ /\¯¯¯¯¯¯¯¯¯¯¯¯\ /\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\ /\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
- \\¯¯¯\ \¯¯¯\ \ \ \ \ \______ ______\ \ \______ ______\
- \\ \ \ \ \ \ \¯¯¯¯¯¯\ \ \______ \ \_____/ \______ \ \_____/
- \\ \ /\ \ \ \ \¯¯¯¯\ \ \ \ \ \ \ \ \
- \\ \ / / / / /____/ / / / / / / / /
- \\ / / / /______/ / / / / /¯¯¯¯¯¯ / /¯¯¯¯¯\
- \\ / / / / / / / / /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/
- \\___/ \/____________/ \/___/ \/________________/
-
- Presents...
-
- **
- *SUNBURST*
- **
-
- Introduction
- ~~~~~~~~~~~~
- SunBurst is a 2D shoot-em-up-come-Elite style game where you must fly a
- spaceship around 4 different galaxies to eventually stop an alien race from
- taking over. You traverse galaxies gaining money by trading where you can
- upgrade your ship and buy new ones while completing various missions. To
- hyperspace to another galaxy you do not need to purchase any equipment, all
- you need to do is to fly to a special space station (one in each galaxy
- called JumpStat) and press 'H'. A hyperspace gate will open and you fly into
- it. Docking is equally simple, all you have to do is gain permission by
- pressing 'D' and if granted you fly into/over the space station.
- The missions roll on one after the other so you don't have to be a
- specific status to trigger most of them. The radar is located to one side of
- the main screen as well as in the centre of the main screen, a sort of
- head-up-display. To pick up cargo, you need no extra equipment, just fly
- over the yellow cylinders to pick them up and sell them at any station.
- Some space stations have games to play, either a casino or a
- phase-to-stun game, these can gain you money but equally use up your money.
-
- ARM2/250 Owners
- =-------------=
- We would advise that to keep the speed of play up, you should switch off the
- options available on the icon-bar menu.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Thanks
- =----=
-
- Thanks go to the following tribe of helpful people who made the final stages
- of this production occur faster:
-
- Alan Gibson of Liquid Silicon - for Box information.
-
- Paul Beverley of Archive Magazine - for the offer of Disk Copying.
-
- Nick Sanham of Aspex Software - for future box creation.
-
- Richard at ESM Ltd. - for enthusiasm for future projects.
-
- Robert Dean - for spending time testing and box finding and for putting me
- in contact with Paul Beverley.
-
- Colin McEwan - for telling me the brilliant news that SunBurst works on an
- ARM2.
-
- Copyright
- =-------=
-
- It is a criminal offence to sell, hire, offer or expose for sale or hire or
- otherwise distribute infringing (illegal) copies of this computer program
- and any perons found doing so will be prosecuted.
-
- In other words, it is illegal to copy any part of this software (except the
- QTM module and the Stasis modules which have their own copyright notices).
- One copy is permitted for personal use. The Acorn games scene is dying so
- don't completely kill it by copying this.
-
- QTM is © Stephen Harrison 1997
-
- Stasis Modules are © Andy Southgate 1994
-
- SunBurst is © Visions Of The Impossible 1998